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Beta- -b-flat- [work] | La Vitalis- Immortal Loss -v0.11

If you want to keep exploring the latest updates, let me know: La Vitalis: Immortal Loss [v0.02] - Gameplay

The "flat" (♭) symbol indicates a lowering of pitch. In the context of the story, this beta explores the lowering of the protagonist’s moral boundaries. To escape an emotional crisis, the half-immortal protagonist can now choose to feed on a dying animal – a shocking ethical downturn that was not present in previous versions. The B-flat is the sound of their soul descending.

At its mechanical core, La Vitalis is built on standard Soulslike philosophies, demanding patience, precision, and high spatial awareness. Moving away from traditional pixel-art frameworks used in earlier proofs-of-concept, B-flat utilizes Unity’s robust physics and bone-animation tools to provide fluid, high-fidelity movements. La Vitalis- Immortal Loss -v0.11 Beta- -B-flat-

Players take control of Vita to battle various monsters while exploring interconnected levels. Development Status and Versions

The title Immortal Loss is not merely a subtitle; it is the thematic core of the game. You enter a world where the flow of life has stagnated. The concept of "La Vitalis" suggests a vital force or a cure, yet the reality of the game is defined by its absence or its corruption. If you want to keep exploring the latest

, where supporters can access early builds and exclusive development logs. The project has seen steady progression through various beta versions (v0.02 through v0.40+), with each iteration fleshing out the lore and interconnectivity between its world-building elements. gameplay tips for the current beta version? La Vitalis Immortal Loss - Ditching Pixel game maker 12 Oct 2024 —

The soundtrack, composed in the key of B-flat, shifts dynamically with the player's choices and the emotional state of the character. The B-flat is the sound of their soul descending

The B-flat drone that underlies the “Memory Atrium” level never resolves to a major key, even when the protagonist recovers a lost object. This harmonic stasis enacts the game’s core contradiction: the player can collect fragments of the beloved’s past, but the soundtrack’s persistent flattened seventh prevents catharsis. In v0.11 Beta, this loop occasionally glitches, repeating the same three-second phrase indefinitely—a bug that becomes a metaphor for immortal loss itself, where time moves but meaning does not.

The world features a steampunk fantasy aesthetic. The plot involves deep secrets of alchemy that threaten to consume the kingdom if not kept in check.

For the uninitiated, La Vitalis: Immortal Loss is a gothic horror-romance visual novel set in a crumbling, anachronistic European city. The player assumes the role of a mortal artist who has been accidentally turned into a "half-immortal" – a being capable of perceiving the memories of others through physical touch, known as The title itself is a clever double entendre: "Vitalis" represents life and vitality, while "Immortal Loss" refers to the paradox of living forever while losing the ability to form lasting, mortal connections.