Rtgi 0.17.0.2 Release ❲2026❳

: Includes quality presets for both diffuse and specular global illumination, allowing users to balance visual fidelity with their system's performance. RTGI 0.17.0.2 Release! - Patreon 30 Oct 2020 —

While RTGI 0.17.0.2 is better optimized, it remains a heavy post-processing effect. Your performance impact will scale based on your settings: Setting Profile Visual Quality Estimated Performance Cost Recommended GPUs Greatly improves ambient occlusion and basic lighting. 10% - 15% FPS Drop GTX 1070, RTX 3050, RX 5800 High High-fidelity light bounces, detailed micro-shadows. 20% - 30% FPS Drop RTX 3070, RX 6700 XT Ultra (Ray Count Max) Photorealistic lighting, perfect emissive scattering. 40%+ FPS Drop RTX 4070 and above

: Addressing issues like flickering or incorrect lighting in specific scenarios, such as in games like Alien: Isolation Installation Instructions : Guidance on placing the

While 0.17.0.2 was a landmark release, it was far from the end of RTGI's development. The shader has continued to evolve significantly. Later updates introduced features like for specular GI, which dramatically reduced noise for the same performance cost, and HiZ Min-Max Tracing for pixel-perfect reflections.

To use the RTGI shader, you must have access to the files (typically available through Pascal Gilcher's official Patreon community). Follow these steps to set it up: rtgi 0.17.0.2 release

Upgrade Guidance

: Fixed "ghosting" or smearing issues that occurred during fast camera movements in certain game engines.

Small crevices, folds in clothing, and geometric details receive accurate, deep shadowing.

The , announced around October 30, 2020, was aimed at refining the stability and quality of these effects. Key Features and Enhancements in 0.17.0.2 : Includes quality presets for both diffuse and

, as a beta update for Patreon supporters. This specific iteration was part of the "v0.17" series, which focused on refining the shader's performance and visual accuracy before moving toward later major versions like 0.20 or the current "iMMERSE Pro" builds. Key Features of the RTGI Shader Dynamic Lighting

Better performance for Global Illumination and ambient occlusion.

To help get this running smoothly on your specific setup, tell me: What are you trying to mod with RTGI? What graphics card (GPU) do you currently have?

If you’ve never tried RTGI, this is the version to start with. If you’re a veteran, update for the stability and slightly faster frame times. And always, always pair it with a good ambient occlusion shader (like MXAO) for dark corners that screen-space rays miss. Your performance impact will scale based on your

The rtgi 0.17.0.2 release represents a significant step forward in the development of real-time text-to-image synthesis. With its improved image quality, increased efficiency, and enhanced text understanding, this technology has the potential to revolutionize various industries and applications. As the technology continues to evolve, we can expect to see even more innovative use cases and applications emerge.

According to Marty's Mods, RTGI is designed for versatility. The 0.17.0.2 version proved popular with older games that lacked modern rendering techniques.

Ray tracing is notoriously heavy on hardware. This release includes several back-end optimizations to the ray-marching algorithm. Users on mid-range hardware will notice slightly more stable frame times, especially in complex scenes with multiple light sources. The shader is now more efficient at discarding rays that don't contribute to the final image, saving precious GPU cycles. Better Compatibility with Reshade 5.x+

RTGI (Ray Traced Global Illumination) is a ReShade shader that provides real-time, ray-traced lighting effects, simulating how light bounces off surfaces to create realistic illumination, shadows, and color bleeding. Unlike native RTX solutions, this shader works on most GPU architectures by leveraging depth data.